> 64 bit with 32bit pointers (wat?!?)

"wat" indeed :blobthinkingglare:

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@grainloom Why is that wat? Seems like it could save some space in a program with a lot of pointers.

@alva @grainloom yes! this was precisely the point of the x32 ABI. unfortunately it never really got any traction, but it was a neat idea
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